Press Start: Designing Gamified Power Apps That People Love
A practical, demo-heavy session on building Power Apps with game UX patterns — the mechanics that make people want to open your app again tomorrow.
Read more →A curated archive of keynotes, workshops, panels, and conversations — on play, leadership, creativity, and why the most serious work is often the most playful.
A practical, demo-heavy session on building Power Apps with game UX patterns — the mechanics that make people want to open your app again tomorrow.
Read more →Was passiert, wenn ein Team aufhört, über Zusammenarbeit zu reden, und stattdessen anfängt, in Minecraft gemeinsam zu bauen? Mehr als du denkst.
Read more →Not every adoption challenge needs gamification — but some absolutely do. A practical framework for deciding when game mechanics actually help and when they get in the way.
Read more →Apply game UX principles to build a Power App that drives genuine Copilot adoption — live build included, no prior Power Apps experience required.
Read more →A Level 100 session for people who've been told they're 'not technical enough' — showing a simple, safe, and genuinely playful way to start building with GitHub Copilot as your pair programmer.
Read more →Steal the UX patterns from apps like Duolingo and apply them to Canvas Apps — and find out why the reason people love Duolingo is a complete masterclass in adoption design.
Read more →Making cybersecurity education genuinely engaging — how gamification helps teams understand and adopt Zero Trust principles instead of just acknowledging them in a compliance checkbox.
Read more →How 3D immersive environments in Microsoft Mesh create genuinely better conditions for neurodiverse team members — reducing social anxiety, enabling new forms of expression, and improving inclusion for everyone.
Read more →Using Minecraft Education as a facilitation tool for real team development — how game mechanics surface actual team dynamics, build trust, and make collaboration skills transferable back to work.
Read more →Using Minecraft as a conceptual gateway to demystify Generative AI — and get teams genuinely curious about, rather than anxious about, Microsoft 365 Copilot.
Read more →Von der Idee zum fertigen Erklärvideo — wie du Clipchamp in Microsoft 365 nutzt, um professionelle Videos für dein Team zu erstellen, ohne Designer oder Videoschnittprogramm zu sein.
Read more →A complete practical guide to Microsoft Mesh — from setting up your first immersive space to running real team experiences that people actually show up for.
Read more →Learning Azure DevOps through game-based approaches — making pipelines, boards, and repos genuinely engaging by borrowing the mechanics that make games actually teach.
Read more →How AI tools embedded in Microsoft 365 can create genuinely better working conditions for neurodiverse employees — and why designing for neurodiversity makes the workplace better for everyone.
Read more →Von der ersten Mesh-Umgebung bis zur produktiven virtuellen Zusammenarbeit — eine praxisnahe Demo der technischen Umsetzung und kreativen Möglichkeiten von Microsoft Mesh.
Read more →Das Metaverse ist mehr als Hype — es ist eine Lerninfrastruktur der Zukunft. Diese Session zeigt, warum immersives Lernen nachhaltiger ist als alles, was wir bisher im Corporate Learning hatten.
Read more →A look at how forward-thinking brands have created game-inspired metaverse experiences — what worked, what didn't, and what the Microsoft ecosystem can learn from it.
Read more →Why virtual serious games are the missing infrastructure for change management — and how they create the kind of sustained engagement that change initiatives usually fail to produce.
Read more →Create stunning 3D experiences without writing code using Microsoft Mesh's visual scripting tools — and discover what that means for the future of collaboration and learning.
Read more →I keynote, workshop, and lead conversations that change how people think. Reach out and let's build something worth remembering.